The next step was to do some quick pose studies on canine anatomy. I started drawing the more recognizable and common movements dogs tend to make. The classic stretching downward dog pose, the purest of all happiness leaping run, the “that hurts my feelings” look, and so on. I was starting to have a better understanding of canine movement, although the shoulder area is one of the most complex of all joints I’ve studied. I’ll worry about that later 😉
Looking forward, I wanted to test different mannerisms I may find Mugs in. He’s very characterized so I anticipate hitting certain poses is going to be a challenge with the rig. Once I felt I had a few I was happy with, I drew several sketches to develop Mugs’ model sheet, and this is the final:
Maya time.
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